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1Pop Greens Empty Pop Greens on Fri May 26, 2017 1:27 pm



Pop Greens

Pop Greens Latest?cb=20130203014331
Pop Greens are seeds with instant growth capabilities, being able to sprout into full grown plants in a matter of moments. Presumably native to the Greenstone forest in the Boin Archipelago, they have been effectively weaponized allowing Marksman to utilize them by throwing them or firing them out of weapons.. How they are triggered is currently unknown, but different seeds are known to act on different stimuli.

Pop Greens can only be obtained after an Arc of at least Tier 4 difficulty is completed on **Boin Archipelago** Once this Arc is done you can harvest them. To harvest them you must complete a Tier 1 Task for each separate species of Pop Green you intend to reap. All Pop Greens harvested must be registered as equipment and go through the approval process, but cost no Beli in exchange for the Tier 1 Task. The amount of Pop Green Seeds you get from your Tier 1 Task is determined during the registration process judging by how strong the Pop Green is. These are non-replenishing unless one of the seeds is taken and planted in a Pop Green Farm. A Pop Green Farm can be purchased at the **Story Point Shop**.

Then one can plant one of the seeds and after two weeks they gain a replenishing supply of that species that replenishes each topic. The ammo amount that replenishes is based on how many "Units Per Slots" you got approved with in the registration process. Some Pop Green Ammo takes up 1/2 an equipment slot depending on potency of the Pop Green.

  • Minimum Tier 4 Arc on Boin Archipelago.
  • Tier 1 Task per Pop Green Species.
  • Register Pop Green and get non-replenishing ammo.
  • Buy a Pop Green Farm.
  • Plant a Pop Green and wait two weeks for replenishing ammo.

Pop Greens can be obtained by, but not used by those who are not Marksman.

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