One Piece Pirate Nation
One Piece Pirate Nation

AU One Piece Roleplay

Log in

I forgot my password

Latest topics
» Shinobi Generations Rebirth!
Carry Case (NPC weapon) EmptyFri Sep 06, 2019 12:18 pm by Shinobi Generations

» A come back
Carry Case (NPC weapon) EmptySat May 04, 2019 1:14 pm by Titan.

» Rokushiki (Secondary)
Carry Case (NPC weapon) EmptyThu Mar 28, 2019 4:01 pm by Admin

» Quick Question Thread
Carry Case (NPC weapon) EmptySun Dec 16, 2018 7:24 pm by Haba

» Gladius Naruto RP Site
Carry Case (NPC weapon) EmptyMon Oct 29, 2018 10:52 pm by Nyguyen

» Magic Prodigy
Carry Case (NPC weapon) EmptyThu Dec 21, 2017 10:49 pm by Evi Elwood

» Strawhat - One Piece AU
Carry Case (NPC weapon) EmptySat Dec 16, 2017 11:59 am by Admin

» [Task] Aqua Laguna
Carry Case (NPC weapon) EmptyThu Dec 14, 2017 9:08 pm by Adri Sakna

» Naruto Mythos
Carry Case (NPC weapon) EmptyWed Dec 13, 2017 3:16 pm by Naruto Mythos

We have 1100 registered users
The newest registered user is Shinobi Generations

Our users have posted a total of 65925 messages in 8680 subjects
Our Button

Vote For Us


You are not connected. Please login or register

View previous topic View next topic Go down  Message [Page 1 of 1]

1Carry Case (NPC weapon) Empty Carry Case (NPC weapon) on Sat Jul 08, 2017 10:35 am

Gerard Sinnet

Free Agents
Free Agents

Gerard Sinnet
Equipment Name: Carry Case
Equipment Type: Weapon
Strength Req.: 1
Equipment Description: On the surface, the Carry Case resembles an iron suitcase, painful when struck by it, but ultimately nothing special. However, the suitcase is actually a cleverly disguised crossbow, one end opening up to reveal the 'barrel' and the trigger on the handle. There is a space within to store the ammunition, but most of the case is dedicated to the weapon itself. (example Here). The weapon requires to be reloaded after each shot.
Attachments: N/A
Curse or Devil Fruit: N/A
Materials: Iron
Units per Slot: 1

Equipment Name: Bolts
Equipment Type: Ammunition
Strength Req.: 1
Equipment Description: Long, iron crossbow bolts designed to be fired from the Carry Case. The bolts can be stored within the case and fired.
Attachments: N/A
Curse or Devil Fruit: N/A
Materials: Iron
Units per Slot: 20

2Carry Case (NPC weapon) Empty Re: Carry Case (NPC weapon) on Mon Jul 10, 2017 11:29 am

Futura Free


Futura Free
no need for units per slot, ammo unless it's special (think explosive or w.e.) is free

View previous topic View next topic Back to top  Message [Page 1 of 1]

Similar topics


» Lava-Make W.I.P

Permissions in this forum:
You cannot reply to topics in this forum